Development Roadmap
Our journey from proof of concept to the future of competitive cybersecurity
Q4 2025
Completed
MVP0 - Proof of Concept
- Platform vision validation
- Game mode ideation
- Core concept definition
Q4 2025
Completed
MVP1 - Core Platform
- Root Race mode (1v1)
- User authentication
- Real-time matchmaking
- Isolated game environments
- Dynamic flag generation
- 3 vulnerable machines
- Basic dashboard
Q1 2026
Completed
MVP2 - Competitive Features
- Ranked matchmaking
- ELO rating system
- Match history & leaderboard
- Tournament system (BO1/BO3/BO5)
- Single elimination & Swiss brackets
- Custom private rooms
- Enhanced player profiles
- Security hardening
- +5 new machines (total: 8)
- Production beta deployment
Q3 2026
In Progress - 0%
MVP3 - Advanced Features
- Real-time updates (WebSockets)
- Enhanced matchmaking v2
- Reward system
- Match timeline visualization
- Advanced leaderboards (Global/Regional/Seasonal)
- Season system
- Enhanced player statistics
- Anti-abuse protection
- Advanced tournament formats (Round Robin, Double Elimination)
- Root Race 2v2 mode
- English & Spanish localization
- Tournament notifications via email
Q2 2027
Planned
MVP4 - Platform Expansion
- Team matchmaking (2v2, 3v3)
- Team ELO & rankings
- Machine marketplace
- Community-created machines
- Individual CTF mode
TBD
Future
New Game Modes
- Root Race (2v2, 3v3)
- King of the Hill (up to 8 players)
- Attack & Defend (1v1)
- +5 additional game modes
- Future challenges & events
TBD
Long-term
Vision
- Platform token economy
- Blockchain rewards & NFTs
- Advanced analytics & skill tracking
- Personalized learning recommendations